Wednesday, February 26, 2014

Titanfall Smart Pistol MK5

So I was playing some Titanfall beta while it was up last week (if you don't know about Titanfall, it's a new first person shooter game that features piloting mechanized exoskeletons called "titans". More info here Titanfall) and it had this really interesting primary weapon called the "Smart Pistol MK5". This weapon is pistol (duh) that when equipped, makes your HUD (heads up display) show a big box. Now I know exactly what you want to ask:
Well, I can't say for sure what's in the box, but the box is magical and make it so that your bullets curve to headshot whatever you have locked on in the box.
WoW!
So box
Very curve
Many bullets
Much headshot
Here's a demonstration:


So basically, it's a lock on pistol that homes in your shots onto the enemy's head. "Hey wait isn't that overpowered?" (yeah that's right, I can hear your thoughts). Well, no. It isn't. You see, in the game of "Titanfall", there are player controlled characters (Pilots) and non-player controlled characters (Grunts & Spectres). The smart pistol only has to lock on to grunts and spectres once to kill them, but the smart pistol has to lock on to enemy pilots 3 times to kill (where each lock takes about a second to... well... lock on). So if you were to go head to head against a person using a smart pistol, then you would have about 3 seconds to kill them before dying, which would be enough for anyone with any skill whatsoever. If one were to just shoot with the pistol regularly, it would only do the damage of a regular pistol, which can't match up to any of the game's other weapons in terms of damage, so this weapon is pretty pointless for anything besides stealth kills and farming minio-
I mean killing enemy grunts and spectres (I wasn't referring to a MOBA game, no not at all (if you don't get this reference then you are a nooblord!!!!!!!!!!11111))
It also takes the slot of a primary weapon, so you can't take a carbine or a shotgun and carry the smart pistol around.

By now, you must have started wondering why I've been talking about this weapon from this game, and how it relates to the blog? Well, you see, since this weapon locks on to people, you don't have to really aim. You kind of just point in the general direction, making it the perfect weapon of the Aimless Army! (cuz none of us can aim, o noez) From this day on, the Smart Pistol MK5 shall be the standard issue weapon of the Aimless Army.

On another note, there's another cool thing you can do in Titanfall where you can hack enemy spectres and make them fight on your team. I've made a reddit post about the point system regarding hacking enemy spectres. Basically I feel like they shouldn't give attrition points in attrition mode until they are killed (and when they are killed, they shouldn't give points to the team they were originally on). I feel this way since attrition mode is set in a battle of attrition (meaning that it's a war to deplete the enemy's resources). By hacking the spectres, you aren't taking away resources, but instead repurposing them; however, when you kill a hacked spectre (that was originally part of your team) you aren't depleting enemy resources, you are depleting your own; so it doesn't make sense IMO for killing hacked spectres to give you attrition points, or for hacking spectres to give attrition points and I believe that they should instead give points to the hacker's team when they die.
Anyways, if you are interested in seeing the discussion, check it out here:
Killing Hacked Spectres (Attrition)

On another note (yes another, I know I said that again. lol) Towerfall and Titanfall are releasing on the same day (March 11th, 2014). I just thought that was pretty interesting. It's also a Tuesday so I now dub Tuesday, March 11th as "Double T-Fall Tuesday".

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